TouchArcade engagement report
@toucharcade - 94K followers on X
Measured over 6 original posts from a 30-day window, last computed on August 25, 2026.
Engagement
Early reading. We have captured 6 original posts for this account, below the 8 we require before treating a median as settled. The numbers above describe what we have seen so far, not a finished profile of the account.
A typical post picks up 16 interactions against 94K followers, an engagement rate of 0.018%. Posts are seen about 3.1K times each, and 0.527% of those impressions turn into an interaction. That is about 3.32% of the follower count, which is the gap between an audience on paper and an audience in a timeline. Posting runs at about 0.23 posts a day over the last 30 days, though only 23% of days saw any activity at all. Most posts go out around 04:00 UTC, and Friday is the busiest day of the week. Of the 6 posts sampled, 100% carry an image or video and 100% link out. The account's strongest tracked post pulled 42 interactions, about 2.6x its own typical post. Only 6 original posts have been captured so far, fewer than the 8 posts we want behind a median before treating it as settled. Read the figures above as an early measurement of this account, not as a finished profile of it.
Measured over 6 original posts from a 30-day window, last computed on August 25, 2026.
Where this sits in the catalog
At 0.018%, TouchArcade sits above the 25th percentile of the 36,521 accounts in this comparison. That places it in the below the median band, which runs 0.012% to 0.08%.
Show the percentile table
| Percentile | Engagement rate |
|---|---|
| 10th percentile | 0.002% |
| 25th percentile | 0.012% |
| 50th percentile | 0.08% |
| 75th percentile | 0.434% |
| 90th percentile | 2.10% |
| 99th percentile | 160.7% |
This ruler is the whole measured catalog, not a size-matched group: it shows where the raw rate falls across every account we can measure, all of which are large. For a like-for-like comparison, read the size-band percentile above instead. See how the bands are built
Posting timing
This account posts most often around 04:00 UTC, and Friday is its busiest day of the week. The bars below are the catalog-wide pattern, with this account's own busiest slot marked. They do not show how this account performs at each hour: we keep one aggregate per account, not one per hour, so that measurement does not exist in our data.
Show engagement by hour posted, utc as a table
| Hour (UTC) | Vs author median | Posts |
|---|---|---|
| 00:00 UTC | -1% | 50K |
| 01:00 UTC | -2% | 51K |
| 02:00 UTC | -3% | 50K |
| 03:00 UTC | -4% | 53K |
| 04:00 UTC | -6% | 43K |
| 05:00 UTC | -4% | 42K |
| 06:00 UTC | -4% | 48K |
| 07:00 UTC | -5% | 52K |
| 08:00 UTC | -4% | 60K |
| 09:00 UTC | -3% | 69K |
| 10:00 UTC | -2% | 72K |
| 11:00 UTC | -3% | 78K |
| 12:00 UTC | -2% | 86K |
| 13:00 UTC | -2% | 94K |
| 14:00 UTC | -4% | 97K |
| 15:00 UTC | -2% | 100K |
| 16:00 UTC | -3% | 97K |
| 17:00 UTC | -2% | 90K |
| 18:00 UTC | -1% | 84K |
| 19:00 UTC | -2% | 79K |
| 20:00 UTC | -1% | 74K |
| 21:00 UTC | -1% | 66K |
| 22:00 UTC | -2% | 57K |
| 23:00 UTC | -2% | 51K |
Show engagement by day of week as a table
| Day | Vs author median | Posts |
|---|---|---|
| Sunday | +4% | 230K |
| Monday | 0% | 286K |
| Tuesday | -2% | 276K |
| Wednesday | -1% | 251K |
| Thursday | -1% | 244K |
| Friday | -3% | 252K |
| Saturday | +3% | 227K |
Best tweets
- Jul 27, 20262.6x their median
Star Fox is an outstanding Nintendo Switch 2 remake of a classic game, and we can only hope there’s more to come. Our full review: https://t.co/MBlS5xtTUA https://t.co/FjhwmnCAN2
- Jul 31, 20261.7x their median
This Week in Mobile Gaming 72 – Lumines Remastered gets a surprise launch, two Harvest Moon ports release on mobile, Fuga: Melodies of Steel arrives, and this week's iOS deals: https://t.co/MFaBsaJOhi https://t.co/vN5JlHV28X
- Jul 6, 20261.5x their median
Monster Boy and the Cursed Kingdom from @FDG_Games delivers a solid iOS and macOS version of an essential action adventure game with superb music and art, but the iPad version needs more work right now. Our review: https://t.co/uYeOkHAcmJ https://t.co/diaUmhuSZd
- Mar 7, 2026
This Week in Mobile Gaming 60 – Arranger returns to mobile @furnimatgames, @BALLxPIT arrives on mobile next week, @Subnautica Below Zero mobile gameplay from @Playdigious, and iOS deals https://t.co/GJyzEoAJqb https://t.co/uJYCDbxIsU
- Feb 28, 2026
This Week in Mobile Gaming 59 – @Hitman World of Assassination adds cross progression on iOS, TMNT Splintered Fate @superevilmegaco and @CivGame 7 Arcade Edition get big updates, @SaGaGame iOS deals, Overwatch Rush, and More: https://t.co/fRTbGwMoYS https://t.co/vItS4roQwF
- Jul 22, 2026
This Week in Mobile Gaming 70 and 71 – Poinpy returns to mobile @devolverdigital, Don’t Starve Together launches from @Playdigious, KOTOR I and II discounted, Vampire Survivors update, and more: https://t.co/dLpKA6RmbQ https://t.co/CUz2c5XW8w
- Aug 24, 2026
LEGO Party! from @smgstudio @fictionsinc was already good on Switch, but it is excellent on Switch 2. Our Switch 2 Edition review: https://t.co/CXMQifRGGe https://t.co/PR4pmnaOdX
- Aug 7, 2026
This Week in Mobile Gaming 73 – Madden NFL 27 Apple Arcade Edition is now available, HandyGames is now @thqnordicmobile, Disney Epic Mickey: Rebrushed port revealed, Monster Boy @FDG_Games gets a big iPad-specific update, and more: https://t.co/93H0qZikhv https://t.co/oUhjSK12wf
- Mar 28, 2026
This Week in Mobile Gaming 62 – Urban Myth Dissolution Center and Easy Delivery Delivery Co launch on mobile, @slimerancher is coming to mobile through @Playdigious in May, @AppleArcade updates, Peglin, and more: https://t.co/R2ssj4ILa1 https://t.co/uOSQzki2Q0
- Apr 18, 2026
This Week in Mobile Gaming 63 – Fantasy Life i is coming to mobile this summer, @HelloKitty Island Adventure @SunblinkGameDev City Town DLC launches, new @PanikArcade CloverPit DLC, Dungeons of Dreadrock 2 discounted, and more https://t.co/62jE78jCN2 https://t.co/XklqXVsBBF
Ranked by total interactions across everything we have tracked for this account, which is a longer history than the 30-day window the rates above use. The multiple compares each post to this account's own median.
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Reading these numbers
A typical post picks up 16 interactions against 94K followers, an engagement rate of 0.018%. Posts are seen about 3.1K times each, and 0.527% of those impressions turn into an interaction. That is about 3.32% of the follower count, which is the gap between an audience on paper and an audience in a timeline. Posting runs at about 0.23 posts a day over the last 30 days, though only 23% of days saw any activity at all. Most posts go out around 04:00 UTC, and Friday is the busiest day of the week. Of the 6 posts sampled, 100% carry an image or video and 100% link out. The account's strongest tracked post pulled 42 interactions, about 2.6x its own typical post. Only 6 original posts have been captured so far, fewer than the 8 posts we want behind a median before treating it as settled. Read the figures above as an early measurement of this account, not as a finished profile of it.
- What is TouchArcade's engagement rate on X?
- TouchArcade (@toucharcade) has an engagement rate of 0.018%, based on the median interactions across 6 original posts from the last 30 days against 94,125 followers. Replies, reposts and quote-posts of other people are excluded from that sample.
- Is that a good engagement rate?
- At 0.018%, TouchArcade sits above the 25th percentile of the 36,521 accounts in this comparison. Those comparison accounts are all large ones, because our scanning cadence is weighted towards big accounts, so this is a ranking among peers of similar scale rather than a ranking across X.
- Does @toucharcade have real engagement?
- There is not yet enough sample to rank this account against others of its size.
- When does @toucharcade post?
- Most posts go out around 04:00 UTC, and Friday is its busiest day, at roughly 0.23 posts per day across the measured window.