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LoL Esports engagement report

@lolesports - 2.6M followers on X

Measured over 74 original posts from a 30-day window, last computed on September 1, 2026.

Engagement

Top quarter for its size
Per follower
0.087%
of 2.6M followers
Per impression
1.96%
114K views on a typical post
Reach
4.44%
of its followers see a post
Typical post
2.2K
interactions (median)
Saved
0.027%
30 bookmarks on a typical post
Posting rate
3.83/day
active 97% of days
Peak time
10:00 UTC
Tuesday

A typical post picks up 2.2K interactions against 2.6M followers, an engagement rate of 0.087%. Measured over 74 original posts, its engagement rate beats 82% of 3,774 tracked accounts of a similar size. Comparing inside a size band matters here: engagement rate falls as accounts grow, so a raw rate would mostly just re-measure the follower count. Posts are seen about 114K times each, and 1.96% of those impressions turn into an interaction. That is about 4.44% of the follower count, which is the gap between an audience on paper and an audience in a timeline. Posting runs at about 3.8 posts a day over the last 30 days, with activity on almost every day in the window. Most posts go out around 10:00 UTC, and Tuesday is the busiest day of the week. Of the 74 posts sampled, 95% carry an image or video. The account's strongest tracked post pulled 24K interactions, about 11x its own typical post. Recurring topics include #lck, #worlds2026, #halloflegends.

Measured over 74 original posts from a 30-day window, last computed on September 1, 2026. Recurring tags: #lck, #worlds2026, #halloflegends.

Compared with accounts its own size

LoL Esports's engagement rate beats 82% of the tracked X accounts closest to it in follower count (3,774 accounts, accounts of similar size (decile 10 of 10)). A percentile is spread evenly by construction, so 50 really is the middle of that group and 90 really is its top tenth.

On engagement per impression rather than per follower it beats 76% of the same group. When those two numbers disagree, the gap is about how far its posts travel rather than how people react to them.

Where this sits in the catalog

At 0.087%, LoL Esports sits above the 50th percentile of the 36,759 accounts in this comparison. That places it in the above the median band, which runs 0.08% to 0.434%.

p100.002%
p250.012%
p50 (median)0.08%
p750.434%
p902.10%
p99160.4%
Engagement rate as a share of followers, across the 36,759 accounts we have scanned enough to measure. The axis is logarithmic, because the top and bottom of this population are about 106,964 times apart and a linear axis would flatten everything below the median into a single point.
Show the percentile table
Engagement rate percentiles
PercentileEngagement rate
10th percentile0.002%
25th percentile0.012%
50th percentile0.08%
75th percentile0.434%
90th percentile2.10%
99th percentile160.4%

This ruler is the whole measured catalog, not a size-matched group: it shows where the raw rate falls across every account we can measure, all of which are large. For a like-for-like comparison, read the size-band percentile above instead. See how the bands are built

Posting timing

This account posts most often around 10:00 UTC, and Tuesday is its busiest day of the week. The bars below are the catalog-wide pattern, with this account's own busiest slot marked. They do not show how this account performs at each hour: we keep one aggregate per account, not one per hour, so that measurement does not exist in our data.

Engagement by hour posted, UTCTwenty-four bars, one per UTC hour. Each bar shows how posts published in that hour compare with their own authors' median engagement. Bars above the centre line ran higher than the median, bars below ran lower. A marker flags Busiest hour: 10:00 UTC.
0003060912151821
Above the authors' own mediansBelowScale: plus or minus 6%Busiest hour: 10:00 UTC
Show engagement by hour posted, utc as a table
Engagement by hour posted, UTC
Hour (UTC)Vs author medianPosts
00:00 UTC-1%51K
01:00 UTC-2%52K
02:00 UTC-3%50K
03:00 UTC-4%54K
04:00 UTC-6%43K
05:00 UTC-4%42K
06:00 UTC-4%48K
07:00 UTC-5%52K
08:00 UTC-4%61K
09:00 UTC-3%70K
10:00 UTC-2%72K
11:00 UTC-3%79K
12:00 UTC-2%87K
13:00 UTC-3%95K
14:00 UTC-4%98K
15:00 UTC-2%101K
16:00 UTC-4%99K
17:00 UTC-2%91K
18:00 UTC-1%85K
19:00 UTC-1%80K
20:00 UTC-1%75K
21:00 UTC-1%66K
22:00 UTC-2%58K
23:00 UTC-2%52K
Engagement by day of weekSeven bars, one per weekday, Sunday first. Each bar shows how posts published on that day compare with their own authors' median engagement. Bars above the centre line ran higher than the median, bars below ran lower. A marker flags Busiest day: Tuesday.
SunMonTueWedThuFriSat
Above the authors' own mediansBelowScale: plus or minus 5%Busiest day: Tuesday
Show engagement by day of week as a table
Engagement by day of week
DayVs author medianPosts
Sunday+4%232K
Monday0%290K
Tuesday-2%281K
Wednesday-1%252K
Thursday-2%245K
Friday-3%254K
Saturday+3%228K
See what moves engagement across the whole catalogWhat counts as a good engagement rate at this size

Best tweets

  • Sep 1, 202611x their median

    THE BACK-TO-BACK-TO-BACK CHAMPIONS ARE HERE: Congratulations to @T1LoL on qualifying for #Worlds2026! https://t.co/png5D0yDFo

    20K3.1K1347421.4M viewsView on X
  • Aug 16, 202611x their median

    The King of Europe, now a legend forever. Welcome to the Hall of Legends, Caps. https://t.co/5yNSYUJiIt

    22K1.6K1563122.4M viewsView on X
  • Aug 8, 20269.0x their median

    https://t.co/IgNAptHXFh

    13K1.4K8295.0K4.6M viewsView on X
  • Aug 7, 20266.0x their median

    KT's reaction to their damage graph 💀 https://t.co/hHd95jk92T

    12K94950377527K viewsView on X
  • Aug 17, 20264.5x their median

    Faker and Uzi welcome Caps to the #HallOfLegends. https://t.co/h1owIIEj9A

    9.3K7873537293K viewsView on X
  • Aug 31, 20264.3x their median

    "How many Pentakills does this guy need?!" Peyz secures yet another Penta! #LCK https://t.co/TZNcBU7NQz

    8.9K7143473548K viewsView on X
  • Aug 18, 20264.2x their median

    Faker 🤝 Caps https://t.co/06vgwIzQuT

    9.0K3142428219K viewsView on X
  • Aug 16, 20264.0x their median

    The newest inductee into the Hall of Legends: Rasmus "Caps" Winther https://t.co/2LF5lxiB8h

    7.9K85969108556K viewsView on X
  • Aug 29, 20263.7x their median

    DOGGO WITH THE INSTANT PENTA https://t.co/n5yg8vFEH7

    8.0K2542455625K viewsView on X
  • Aug 15, 20263.2x their median

    The MSI Champs are back: Congratulations to @HLEofficial on being the first from the #LCK to qualify for the 2026 World Championship! https://t.co/AyRgkKZ8gf

    5.2K1.7K29131181K viewsView on X

Ranked by total interactions across everything we have tracked for this account, which is a longer history than the 30-day window the rates above use. The multiple compares each post to this account's own median.

Recurring topics

#lck#worlds2026#halloflegends#lec#lcp

The most frequent hashtags in the sampled posts. They describe what this account writes about; they are not a performance signal, and the catalog-wide breakdown on the hub shows how little hashtag count moves.

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Reading these numbers

A typical post picks up 2.2K interactions against 2.6M followers, an engagement rate of 0.087%. Measured over 74 original posts, its engagement rate beats 82% of 3,774 tracked accounts of a similar size. Comparing inside a size band matters here: engagement rate falls as accounts grow, so a raw rate would mostly just re-measure the follower count. Posts are seen about 114K times each, and 1.96% of those impressions turn into an interaction. That is about 4.44% of the follower count, which is the gap between an audience on paper and an audience in a timeline. Posting runs at about 3.8 posts a day over the last 30 days, with activity on almost every day in the window. Most posts go out around 10:00 UTC, and Tuesday is the busiest day of the week. Of the 74 posts sampled, 95% carry an image or video. The account's strongest tracked post pulled 24K interactions, about 11x its own typical post. Recurring topics include #lck, #worlds2026, #halloflegends.

What is LoL Esports's engagement rate on X?
LoL Esports (@lolesports) has an engagement rate of 0.087%, based on the median interactions across 74 original posts from the last 30 days against 2,564,917 followers. Replies, reposts and quote-posts of other people are excluded from that sample.
Is that a good engagement rate?
At 0.087%, LoL Esports sits above the 50th percentile of the 36,759 accounts in this comparison. Those comparison accounts are all large ones, because our scanning cadence is weighted towards big accounts, so this is a ranking among peers of similar scale rather than a ranking across X.
Does @lolesports have real engagement?
Its engagement rate beats 82% of the tracked X accounts closest to it in follower count (3,774 accounts), which puts it in the top quarter for its size group. Ranking inside a size band matters because engagement rate falls as accounts grow, so a raw rate would mostly re-measure the follower count. It is a starting point for a look at follower quality, not a verdict on it.
When does @lolesports post?
Most posts go out around 10:00 UTC, and Tuesday is its busiest day, at roughly 3.83 posts per day across the measured window.

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