Back to @imcyrian's profile

Cyrian engagement report

@imcyrian - 86K followers on X

Measured over 2 original posts from a 30-day window, last computed on September 1, 2026.

Engagement

Per follower
0.065%
of 86K followers
Per impression
0.922%
6.1K views on a typical post
Reach
7.03%
of its followers see a post
Typical post
56
interactions (median)
Saved
0.148%
9 bookmarks on a typical post
Posting rate
0.13/day
active 10% of days
Peak time
17:00 UTC
Tuesday

Early reading. We have captured 2 original posts for this account, below the 8 we require before treating a median as settled. The numbers above describe what we have seen so far, not a finished profile of the account.

A typical post picks up 56 interactions against 86K followers, an engagement rate of 0.065%. Posts are seen about 6.1K times each, and 0.922% of those impressions turn into an interaction. That is about 7.03% of the follower count, which is the gap between an audience on paper and an audience in a timeline. Posting runs at about 0.13 posts a day over the last 30 days, though only 10% of days saw any activity at all. Most posts go out around 17:00 UTC, and Tuesday is the busiest day of the week. Of the 2 posts sampled, 100% carry an image or video and 50% are part of a thread. The account's strongest tracked post pulled 7.6K interactions, about 136x its own typical post. Only 2 original posts have been captured so far, fewer than the 8 posts we want behind a median before treating it as settled. Read the figures above as an early measurement of this account, not as a finished profile of it.

Measured over 2 original posts from a 30-day window, last computed on September 1, 2026.

Where this sits in the catalog

At 0.065%, Cyrian sits above the 25th percentile of the 37,701 accounts in this comparison. That places it in the below the median band, which runs 0.012% to 0.081%.

p100.002%
p250.012%
p50 (median)0.081%
p750.439%
p902.10%
p99156.3%
Engagement rate as a share of followers, across the 37,701 accounts we have scanned enough to measure. The axis is logarithmic, because the top and bottom of this population are about 104,204 times apart and a linear axis would flatten everything below the median into a single point.
Show the percentile table
Engagement rate percentiles
PercentileEngagement rate
10th percentile0.002%
25th percentile0.012%
50th percentile0.081%
75th percentile0.439%
90th percentile2.10%
99th percentile156.3%

This ruler is the whole measured catalog, not a size-matched group: it shows where the raw rate falls across every account we can measure, all of which are large. For a like-for-like comparison, read the size-band percentile above instead. See how the bands are built

Posting timing

This account posts most often around 17:00 UTC, and Tuesday is its busiest day of the week. The bars below are the catalog-wide pattern, with this account's own busiest slot marked. They do not show how this account performs at each hour: we keep one aggregate per account, not one per hour, so that measurement does not exist in our data.

Engagement by hour posted, UTCTwenty-four bars, one per UTC hour. Each bar shows how posts published in that hour compare with their own authors' median engagement. Bars above the centre line ran higher than the median, bars below ran lower. A marker flags Busiest hour: 17:00 UTC.
0003060912151821
Above the authors' own mediansBelowScale: plus or minus 6%Busiest hour: 17:00 UTC
Show engagement by hour posted, utc as a table
Engagement by hour posted, UTC
Hour (UTC)Vs author medianPosts
00:00 UTC-1%53K
01:00 UTC-2%53K
02:00 UTC-3%52K
03:00 UTC-4%55K
04:00 UTC-6%44K
05:00 UTC-4%43K
06:00 UTC-4%50K
07:00 UTC-5%54K
08:00 UTC-4%63K
09:00 UTC-3%72K
10:00 UTC-2%75K
11:00 UTC-3%81K
12:00 UTC-2%90K
13:00 UTC-2%98K
14:00 UTC-3%101K
15:00 UTC-2%105K
16:00 UTC-4%102K
17:00 UTC-3%95K
18:00 UTC-1%88K
19:00 UTC-2%83K
20:00 UTC-1%77K
21:00 UTC-1%69K
22:00 UTC-2%60K
23:00 UTC-2%53K
Engagement by day of weekSeven bars, one per weekday, Sunday first. Each bar shows how posts published on that day compare with their own authors' median engagement. Bars above the centre line ran higher than the median, bars below ran lower. A marker flags Busiest day: Tuesday.
SunMonTueWedThuFriSat
Above the authors' own mediansBelowScale: plus or minus 5%Busiest day: Tuesday
Show engagement by day of week as a table
Engagement by day of week
DayVs author medianPosts
Sunday+5%238K
Monday0%302K
Tuesday-3%302K
Wednesday-1%257K
Thursday-2%250K
Friday-3%259K
Saturday+3%233K
See what moves engagement across the whole catalogWhat counts as a good engagement rate at this size

Best tweets

  • Mar 30, 2026136x their median

    naww, at this point roblox is just ragebaiting and lowkey mocking us... they knew damn well we were gonna use this “bonus” item to hide those dynamic faces, and instead they put it on the back instead of the head 💀 like that’s actually crazy lol, that’s not even accidental, that’s straight up intentional design to stop people from covering the "forced" dynamic face up 😭 (pic from @lilygia)

    7.2K3783311160K viewsView on X
  • Mar 30, 202635x their median

    seriously… what’s the WORST Roblox update ever? 💀 https://t.co/j1qj9PKAng

    1.7K1351111440K viewsView on X
  • Apr 5, 202629x their median

    More than 10 countries have already banned Roblox… and the reason is always the same. “safety concerns, grooming, moderation issues, and scams” Fully banned: China, Iran, North Korea, Turkey, Algeria, Egypt, Oman, Palestine, Russia, Iraq, Qatar Partially restricted: Indonesia, Jordan, UAE The Philippines is starting to look into it too and they are now also considering banning the platform. Do you think Roblox will actually step up and fix these issues to stay global… or are we about to see more countries ban it?

    1.3K13017231103K viewsView on X
  • Apr 1, 202628x their median

    sacrificing what made Roblox, ROBLOX… for a makeup update that isn’t even that good is crazy... there’s no way they couldn’t think of a better way to implement this 😭 the funniest part is they literally used a “classic” face in the promo trailer, like that alone already says everything about how out of touch this update is lmaoo. we’re slowly losing the soul of what made Roblox unique… now it’s starting to look like every other generic character creator out there. are we improving the platform… or just removing what made people love it in the first place lol.

    1.4K12110022K viewsView on X
  • Apr 6, 202617x their median

    🚨 Philippines banning Roblox Update (April 7, 2026) The Philippines has officially scheduled a meeting with Roblox, and it starts today, April 7. Roblox is NOT banned yet, but it’s now fully up to them whether they stay in the country or not. It depends on how they respond and commit during these talks, according to the Cybercrime Investigation and Coordinating Center (CICC). The meeting will focus on the possible ban of Roblox in the Philippines, along with the government’s non-negotiable demands, especially stricter user verification systems. The talks will run from April 7 to April 9, and the deadline is set on April 10. After that, a final decision will be made whether Roblox continues operating in the Philippines… or gets blocked nationwide.

    774108502644K viewsView on X
  • Apr 3, 202617x their median

    Kids planning a school attack… this is where the possible Roblox ban in the Philippines actually started. This didn’t come out of nowhere. Authorities stopped a planned attack involving 7 teenagers in Calabarzon who were allegedly coordinating online, even discussing Molotovs and bombs. One of them literally posted, "I will burn down my school.” Reports say some of them were exposed to extremist and violent communities through Roblox, which raised serious alarms. Because of this, the PNP warned parents about games that may “encourage violence”… and once the government looked deeper, it uncovered even bigger issues like grooming, unsafe content, and exploitation on the platform. Now the CICC is putting pressure on Roblox to fix everything… or risk getting banned nationwide. This whole situation isn’t random at all. It started with a real case, and now it might change everything.

    80789451646K viewsView on X
  • Mar 31, 202614x their median

    Philippines really about to ban Roblox over “safety issues” but lets online gambling ads target kids every day... I’m from the Philippines and this is getting crazy. The whole country was already spiraling because of the recent corruption issues, and now suddenly the focus is on banning Roblox? Meanwhile, youth gambling addiction is rising, ads are everywhere, and it feels like no one’s doing anything about it. Now they’re giving Roblox these “non-negotiables”: • Open a physical office in PH • Use national ID (PhilSys) for age verification • Give authorities access to user data I get the safety concerns, but this feels way too extreme. Lowkey feels like this Roblox issue is just being pushed to shift attention, or at least divide people while bigger problems are still there. Feels less like a solution… and more like a distraction tbh.

    594143381020K viewsView on X
  • Apr 5, 202614x their median

    Roblox might actually be coming back to Turkey. Talks of lifting the ban are now happening alongside Discord. After banning both platforms back in 2024, the government just confirmed they’re in active discussions to bring them back. They’ll only return if they meet strict, "nonnegotiable" requirements set by the Turkish Ministry. That includes removing or geo-blocking harmful content specifically for users in Turkey, fully complying with local laws and “social sensitivities,” and putting a much stronger focus on child safety, especially against inappropriate content and risks like harassment. Roblox representatives have already held face-to-face meetings with officials, and the talks are reportedly showing “positive results.”

    61872512658K viewsView on X
  • Apr 4, 20269.9x their median

    Vietnam just made Roblox into a university-level curriculum. The course will be called “Game Development on Roblox." They’re officially teaching Roblox game development at the university level! Finally, something positive about Roblox lol… it’s not just “games” anymore; they’re actually teaching scripting, coding, game design, and real development skills from idea all the way to launch. The University of Information Technology and VNGGames signed the agreement on April 2, 2026 This is a huge W for Roblox’s original roots and the reason it exists. Roblox was made for learning physics, building, scripting, and coding, disguised as a creative playground. Hopefully other countries give the game a chance too instead of focusing only on the negatives or trying to ban it.

    44857153237K viewsView on X
  • Mar 30, 20268.6x their median

    Roblox stock is down almost 60% in less than a year. Roblox Corp. (RBLX) was $141 in Sept 2025… now it’s ~$52. Honestly, it kinda makes sense. Roblox Corp (RBLX): Last year, we had games like Grow a Garden and Steal a Brainrot blowing up everywhere (1/2). 🧵 https://t.co/b45Echr9Ux

    4253122428K viewsView on X

Ranked by total interactions across everything we have tracked for this account, which is a longer history than the 30-day window the rates above use. The multiple compares each post to this account's own median.

Buy or sell X accounts - escrow-protected

PlayerSells is an escrow marketplace for X accounts. Every deal is protected, with no middleman risk.

Reading these numbers

A typical post picks up 56 interactions against 86K followers, an engagement rate of 0.065%. Posts are seen about 6.1K times each, and 0.922% of those impressions turn into an interaction. That is about 7.03% of the follower count, which is the gap between an audience on paper and an audience in a timeline. Posting runs at about 0.13 posts a day over the last 30 days, though only 10% of days saw any activity at all. Most posts go out around 17:00 UTC, and Tuesday is the busiest day of the week. Of the 2 posts sampled, 100% carry an image or video and 50% are part of a thread. The account's strongest tracked post pulled 7.6K interactions, about 136x its own typical post. Only 2 original posts have been captured so far, fewer than the 8 posts we want behind a median before treating it as settled. Read the figures above as an early measurement of this account, not as a finished profile of it.

What is Cyrian's engagement rate on X?
Cyrian (@imcyrian) has an engagement rate of 0.065%, based on the median interactions across 2 original posts from the last 30 days against 86,396 followers. Replies, reposts and quote-posts of other people are excluded from that sample.
Is that a good engagement rate?
At 0.065%, Cyrian sits above the 25th percentile of the 37,701 accounts in this comparison. Those comparison accounts are all large ones, because our scanning cadence is weighted towards big accounts, so this is a ranking among peers of similar scale rather than a ranking across X.
Does @imcyrian have real engagement?
There is not yet enough sample to rank this account against others of its size.
When does @imcyrian post?
Most posts go out around 17:00 UTC, and Tuesday is its busiest day, at roughly 0.13 posts per day across the measured window.

Keep going