Andrew (Toycat) engagement report
@ibxtoycat - 889K followers on X
Measured over 63 original posts from a 30-day window, last computed on September 28, 2026.
Engagement
A typical post picks up 401 interactions against 889K followers, an engagement rate of 0.045%. Measured over 63 original posts, its engagement rate beats 57% of 21,185 tracked accounts of a similar size, which puts it in the middle of its size range rather than at either end. Posts are seen about 28K times each, and 1.43% of those impressions turn into an interaction. That is about 3.15% of the follower count, which is the gap between an audience on paper and an audience in a timeline. Posting runs at about 3.9 posts a day over the last 30 days, with activity on roughly 70% of days. Most posts go out around 17:00 UTC, and Thursday is the busiest day of the week. Of the 63 posts sampled, 87% carry an image or video and 14% are part of a thread. The account's strongest tracked post pulled 160K interactions, about 398x its own typical post. Recurring topics include #minecraft, #gaming, #minecraftnews.
Measured over 63 original posts from a 30-day window, last computed on September 28, 2026. Recurring tags: #minecraft, #gaming, #minecraftnews.
Compared with accounts its own size
Andrew (Toycat)'s engagement rate beats 57% of the tracked X accounts closest to it in follower count (21,185 accounts, accounts of similar size (decile 10 of 10)). A percentile is spread evenly by construction, so 50 really is the middle of that group and 90 really is its top tenth.
On engagement per impression rather than per follower it beats 57% of the same group. When those two numbers disagree, the gap is about how far its posts travel rather than how people react to them.
Where this sits in the catalog
At 0.045%, Andrew (Toycat) sits above the 25th percentile of the 212,567 accounts in this comparison. That places it in the below the median band, which runs 0.025% to 0.146%.
Show the percentile table
| Percentile | Engagement rate |
|---|---|
| 10th percentile | 0.004% |
| 25th percentile | 0.025% |
| 50th percentile | 0.146% |
| 75th percentile | 0.696% |
| 90th percentile | 2.61% |
| 99th percentile | 82.7% |
This ruler is the whole measured catalog, not a size-matched group: it shows where the raw rate falls across every account we can measure, all of which are large. For a like-for-like comparison, read the size-band percentile above instead. See how the bands are built
Posting timing
This account posts most often around 17:00 UTC, and Thursday is its busiest day of the week. The bars below are the catalog-wide pattern, with this account's own busiest slot marked. They do not show how this account performs at each hour: we keep one aggregate per account, not one per hour, so that measurement does not exist in our data.
Show engagement by hour posted, utc as a table
| Hour (UTC) | Vs author median | Posts |
|---|---|---|
| 00:00 UTC | -1% | 89K |
| 01:00 UTC | -2% | 90K |
| 02:00 UTC | -3% | 88K |
| 03:00 UTC | -4% | 94K |
| 04:00 UTC | -5% | 76K |
| 05:00 UTC | -4% | 75K |
| 06:00 UTC | -5% | 86K |
| 07:00 UTC | -5% | 93K |
| 08:00 UTC | -4% | 108K |
| 09:00 UTC | -4% | 124K |
| 10:00 UTC | -3% | 129K |
| 11:00 UTC | -3% | 141K |
| 12:00 UTC | -3% | 154K |
| 13:00 UTC | -3% | 167K |
| 14:00 UTC | -4% | 173K |
| 15:00 UTC | -2% | 176K |
| 16:00 UTC | -3% | 171K |
| 17:00 UTC | -3% | 159K |
| 18:00 UTC | -2% | 149K |
| 19:00 UTC | -2% | 141K |
| 20:00 UTC | -1% | 131K |
| 21:00 UTC | 0% | 116K |
| 22:00 UTC | -2% | 100K |
| 23:00 UTC | -1% | 90K |
Show engagement by day of week as a table
| Day | Vs author median | Posts |
|---|---|---|
| Sunday | +5% | 393K |
| Monday | +1% | 483K |
| Tuesday | -2% | 520K |
| Wednesday | -3% | 472K |
| Thursday | -2% | 430K |
| Friday | -3% | 447K |
| Saturday | +2% | 393K |
Formats this account uses
Its own posting mix on the left, and what each of those formats does across every account we track on the right. Only formats where the effect clears our publish test appear here, so an empty row is a format we could not measure rather than one that does nothing.
| Format | This account | Catalog effect | 95% interval | Accounts behind it |
|---|---|---|---|---|
| Image or video | 87% of posts | +111% | +108% to +115% | 34K |
| Outbound link | 2% of posts | -41% | -42% to -40% | 32K |
| Typical length | - | -3% | -3% to -2% | 54K |
- 87% of this account's sampled posts carry an image or video. Across the catalog, posts with an image or video run 111% above the same accounts' other posts.
- 2% of its posts carry a link off X. Across the catalog, posts with an outbound link run 41% below the same accounts' other posts.
- Its average post runs 143 characters, which falls in the 80 - 180 characters band. Across the catalog, posts of 80 to 180 characters run 3% below the same accounts' other posts.
These are catalog-wide differences applied to this account's own posting mix, not a measurement of how each format performs for this account specifically. We keep one median per account, not one per format per account, so the second thing is not something this data can tell you.
Best tweets
- Aug 9, 2026398x their median
they're making wellness videos about playing video games on your couch, that's how bad phone has gotten https://t.co/7XkKXYm0od
- Sep 8, 2026162x their median
"they're ruining the sanctity and tarnishing the art direction of Ocarina of Time" and they're talking about this https://t.co/9A5go5WJOO
- Aug 26, 2026140x their median
white people be like did you read the patch notes
- Aug 16, 2026140x their median
Oh you mean the thing every other developed country has done https://t.co/OluhXkLEPp
- Sep 8, 202687x their median
Guys, this is big! Check out our brand new VILLAGER NEWS ADD-ON! We worked with the amazing and super talented @OrevilleStudios to bring your Minecraft worlds to life! 👀TRAILER : https://t.co/r9rQbRsTrW
- Sep 26, 202678x their median
Today at Minecraft LIVE: Dungeons II, our first new dimension in more than 14 years, new ways for creators to build, Minecraft on Nintendo Switch 2, and more. More than 300,000 people play Minecraft for the first time on an average day. After 17+ years and 425M+ copies sold, I love that Minecraft is still finding new players and giving longtime ones new things to discover. 💚
- Sep 2, 202667x their median
I still can't wrap my head around why AI data centers need fresh water. Not recycled. Not wastewater. Fresh, drinkable water, burned through by the millions of gallons just to keep servers cool. Why are we using a basic human necessity to prop up machines?
- Sep 2, 202666x their median
I found a weed vending machine (for people aged 19+ only) https://t.co/ZbWoi6XMln
- Aug 24, 202665x their median
flying in europe is like heres the worst airline of all time with the perfect direct 1 hour 30 min flight you need and heres a world class airline with a 6 hour layover in Frankfurt taking off at 7am
- Sep 26, 202660x their median
Minecraft's craziest announcement of the decade just dropped so casually https://t.co/7U8b30iVlr
Ranked by total interactions across everything we have tracked for this account, which is a longer history than the 30-day window the rates above use. The multiple compares each post to this account's own median.
Recurring topics
The most frequent hashtags in the sampled posts. They describe what this account writes about; they are not a performance signal, and the catalog-wide breakdown on the hub shows how little hashtag count moves.
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Reading these numbers
A typical post picks up 401 interactions against 889K followers, an engagement rate of 0.045%. Measured over 63 original posts, its engagement rate beats 57% of 21,185 tracked accounts of a similar size, which puts it in the middle of its size range rather than at either end. Posts are seen about 28K times each, and 1.43% of those impressions turn into an interaction. That is about 3.15% of the follower count, which is the gap between an audience on paper and an audience in a timeline. Posting runs at about 3.9 posts a day over the last 30 days, with activity on roughly 70% of days. Most posts go out around 17:00 UTC, and Thursday is the busiest day of the week. Of the 63 posts sampled, 87% carry an image or video and 14% are part of a thread. The account's strongest tracked post pulled 160K interactions, about 398x its own typical post. Recurring topics include #minecraft, #gaming, #minecraftnews.
- What is Andrew (Toycat)'s engagement rate on X?
- Andrew (Toycat) (@ibxtoycat) has an engagement rate of 0.045%, based on the median interactions across 63 original posts from the last 30 days against 889,106 followers. Replies, reposts and quote-posts of other people are excluded from that sample.
- Is that a good engagement rate?
- At 0.045%, Andrew (Toycat) sits above the 25th percentile of the 212,567 accounts in this comparison. Those comparison accounts are all large ones, because our scanning cadence is weighted towards big accounts, so this is a ranking among peers of similar scale rather than a ranking across X.
- Does @ibxtoycat have real engagement?
- Its engagement rate beats 57% of the tracked X accounts closest to it in follower count (21,185 accounts), which puts it in the middle of its size range group. Ranking inside a size band matters because engagement rate falls as accounts grow, so a raw rate would mostly re-measure the follower count. It is a starting point for a look at follower quality, not a verdict on it.
- When does @ibxtoycat post?
- Most posts go out around 17:00 UTC, and Thursday is its busiest day, at roughly 3.9 posts per day across the measured window.