Ubisoft UK engagement report
@Ubisoft_UK - 431K followers on X
Measured over 67 original posts from a 30-day window, last computed on September 24, 2026.
Engagement
A typical post picks up 26 interactions against 431K followers, an engagement rate of 0.006%. Measured over 67 original posts, its engagement rate beats 27% of 20,182 tracked accounts of a similar size, which puts it in the middle of its size range rather than at either end. Posts are seen about 7.6K times each, and 0.344% of those impressions turn into an interaction. That is about 1.76% of the follower count, which is the gap between an audience on paper and an audience in a timeline. Posting runs at about 2.9 posts a day over the last 30 days, with activity on almost every day in the window. Most posts go out around 16:00 UTC, and Thursday is the busiest day of the week. Of the 67 posts sampled, 97% carry an image or video, 9% are part of a thread and 39% link out. The account's strongest tracked post pulled 4.2K interactions, about 160x its own typical post. Recurring topics include #thecrewmotorfest, #thecrewshowcase, #gamescom2026.
Measured over 67 original posts from a 30-day window, last computed on September 24, 2026. Recurring tags: #thecrewmotorfest, #thecrewshowcase, #gamescom2026.
Compared with accounts its own size
Ubisoft UK's engagement rate beats 27% of the tracked X accounts closest to it in follower count (20,182 accounts, accounts of similar size (decile 10 of 10)). A percentile is spread evenly by construction, so 50 really is the middle of that group and 90 really is its top tenth.
On engagement per impression rather than per follower it beats 24% of the same group. When those two numbers disagree, the gap is about how far its posts travel rather than how people react to them.
Where this sits in the catalog
At 0.006%, Ubisoft UK sits above the 10th percentile of the 204,424 accounts in this comparison. That places it in the bottom 25% band, which runs below 0.024%.
Show the percentile table
| Percentile | Engagement rate |
|---|---|
| 10th percentile | 0.004% |
| 25th percentile | 0.024% |
| 50th percentile | 0.143% |
| 75th percentile | 0.677% |
| 90th percentile | 2.55% |
| 99th percentile | 82.4% |
This ruler is the whole measured catalog, not a size-matched group: it shows where the raw rate falls across every account we can measure, all of which are large. For a like-for-like comparison, read the size-band percentile above instead. See how the bands are built
Posting timing
This account posts most often around 16:00 UTC, and Thursday is its busiest day of the week. The bars below are the catalog-wide pattern, with this account's own busiest slot marked. They do not show how this account performs at each hour: we keep one aggregate per account, not one per hour, so that measurement does not exist in our data.
Show engagement by hour posted, utc as a table
| Hour (UTC) | Vs author median | Posts |
|---|---|---|
| 00:00 UTC | -1% | 89K |
| 01:00 UTC | -2% | 90K |
| 02:00 UTC | -3% | 88K |
| 03:00 UTC | -4% | 94K |
| 04:00 UTC | -5% | 76K |
| 05:00 UTC | -4% | 75K |
| 06:00 UTC | -5% | 86K |
| 07:00 UTC | -5% | 93K |
| 08:00 UTC | -4% | 108K |
| 09:00 UTC | -4% | 124K |
| 10:00 UTC | -3% | 129K |
| 11:00 UTC | -3% | 141K |
| 12:00 UTC | -3% | 154K |
| 13:00 UTC | -3% | 167K |
| 14:00 UTC | -4% | 173K |
| 15:00 UTC | -2% | 176K |
| 16:00 UTC | -3% | 171K |
| 17:00 UTC | -3% | 159K |
| 18:00 UTC | -2% | 149K |
| 19:00 UTC | -2% | 141K |
| 20:00 UTC | -1% | 131K |
| 21:00 UTC | 0% | 116K |
| 22:00 UTC | -2% | 100K |
| 23:00 UTC | -1% | 90K |
Show engagement by day of week as a table
| Day | Vs author median | Posts |
|---|---|---|
| Sunday | +5% | 393K |
| Monday | +1% | 483K |
| Tuesday | -2% | 520K |
| Wednesday | -3% | 472K |
| Thursday | -2% | 430K |
| Friday | -3% | 447K |
| Saturday | +2% | 393K |
Formats this account uses
Its own posting mix on the left, and what each of those formats does across every account we track on the right. Only formats where the effect clears our publish test appear here, so an empty row is a format we could not measure rather than one that does nothing.
| Format | This account | Catalog effect | 95% interval | Accounts behind it |
|---|---|---|---|---|
| Image or video | 97% of posts | +111% | +108% to +115% | 34K |
| Outbound link | 39% of posts | -41% | -42% to -40% | 32K |
| Typical length | - | no effect | -2% to -1% | 42K |
- 97% of this account's sampled posts carry an image or video. Across the catalog, posts with an image or video run 111% above the same accounts' other posts.
- 39% of its posts carry a link off X. Across the catalog, posts with an outbound link run 41% below the same accounts' other posts.
- Its average post runs 213 characters, which falls in the 180 - 280 characters band. Across the catalog, posts of 180 to 280 characters match the same accounts' other posts almost exactly.
These are catalog-wide differences applied to this account's own posting mix, not a measurement of how each format performs for this account specifically. We keep one median per account, not one per format per account, so the second thing is not something this data can tell you.
Best tweets
- Aug 17, 2026160x their median
Is it you @RaymanGame ? https://t.co/LX0MhY1P28
- Sep 1, 202689x their median
Happy 31st Birthday to Rayman, who first graced the legendary (cough) Atari Jaguar on this day back in 1995! 🥳 Here's to many more adventures to come! 🥂 https://t.co/rvsdma37VQ
- Aug 27, 202661x their median
How it feels seeing giant Rayman at Gamescom: https://t.co/h3rpTmtCel
- Aug 28, 202656x their median
We are extremely proud to announce that #LegendsRetold has won the @gamescom Award of Best Nintendo Switch 2 Game🏆 🥰Thank you to everyone showing their love & passion for our limbless hero this week in Cologne. https://t.co/93kOqEDjd9
- Aug 28, 202620x their median
I was fortunate enough to attend a presentation for Rainbow Six Tactics at Gamescom and there is a bunch of cool things I can confirm: - There is a permadeath option where operators will get critically injured and unplayable for the rest of the game - even in non permadeath, ops can still get injured and need to be healed at the medbay, this makes them unplayable until healed. Operator fatigue exists too, so you cant keep playing the same 4 operators, they need to rest forcing you to switch thints up until your favourites are ready to be deployed again - HQ is a new rebuilt Hereford Base - Map destruction is INSANE! Glaz shot through 2 walls to take out an enemy and in doing so it created small lines of sights that can be used as a new avenue to shoot - Operators all have new voicelines - Rainbow 5 and Dr Raj help relay info throughout the mission - Missions have different spawn points with different variables, some can offer better position cover whilst others allow for better mobility for example - missions arent just A - B. The mission we saw presented started as an enemy clearing mission, which then proceeded to a warehouse where drones had to be used to reveal enemy locations. A man was found in the warehouse that Rainbow needed to extract, and you had to then move him to the extraction point. All with enemies spawning, flanking and hiding in unknown areas (hence the drone usage) - this game is Rainbow six through and through - the graphics are beautiful
- Aug 21, 202619x their median
Rayman's new favorite playground! #TheCrewMotorfest https://t.co/8ECJi3V8lM
- Aug 18, 202619x their median
What happens when Rayman gets a steering wheel? 🌀 We’re about to find out 🔥 @RaymanGame is landing in #TheCrewMotorfest tomorrow! https://t.co/qVSVdBnazi
- Sep 14, 202614x their median
https://t.co/Z0VxMyyQXj
- Aug 28, 202613x their median
heartfelt moment at #gamescom as a son is reunited with his father https://t.co/Zi6mbnIn8O
- Aug 22, 202613x their median
🪖 Want to be part of the future of Ghost Recon? Don't forget to register for the Insider Program! Help us shape the future of the next game. Sign up today! https://t.co/gMno1ODDSW
Ranked by total interactions across everything we have tracked for this account, which is a longer history than the 30-day window the rates above use. The multiple compares each post to this account's own median.
Recurring topics
The most frequent hashtags in the sampled posts. They describe what this account writes about; they are not a performance signal, and the catalog-wide breakdown on the hub shows how little hashtag count moves.
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Reading these numbers
A typical post picks up 26 interactions against 431K followers, an engagement rate of 0.006%. Measured over 67 original posts, its engagement rate beats 27% of 20,182 tracked accounts of a similar size, which puts it in the middle of its size range rather than at either end. Posts are seen about 7.6K times each, and 0.344% of those impressions turn into an interaction. That is about 1.76% of the follower count, which is the gap between an audience on paper and an audience in a timeline. Posting runs at about 2.9 posts a day over the last 30 days, with activity on almost every day in the window. Most posts go out around 16:00 UTC, and Thursday is the busiest day of the week. Of the 67 posts sampled, 97% carry an image or video, 9% are part of a thread and 39% link out. The account's strongest tracked post pulled 4.2K interactions, about 160x its own typical post. Recurring topics include #thecrewmotorfest, #thecrewshowcase, #gamescom2026.
- What is Ubisoft UK's engagement rate on X?
- Ubisoft UK (@Ubisoft_UK) has an engagement rate of 0.006%, based on the median interactions across 67 original posts from the last 30 days against 431,075 followers. Replies, reposts and quote-posts of other people are excluded from that sample.
- Is that a good engagement rate?
- At 0.006%, Ubisoft UK sits above the 10th percentile of the 204,424 accounts in this comparison. Those comparison accounts are all large ones, because our scanning cadence is weighted towards big accounts, so this is a ranking among peers of similar scale rather than a ranking across X.
- Does @Ubisoft_UK have real engagement?
- Its engagement rate beats 27% of the tracked X accounts closest to it in follower count (20,182 accounts), which puts it in the middle of its size range group. Ranking inside a size band matters because engagement rate falls as accounts grow, so a raw rate would mostly re-measure the follower count. It is a starting point for a look at follower quality, not a verdict on it.
- When does @Ubisoft_UK post?
- Most posts go out around 16:00 UTC, and Thursday is its busiest day, at roughly 2.87 posts per day across the measured window.