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The Sandbox engagement report

@TheSandboxGame - 1.1M followers on X

Measured over 16 original posts from a 30-day window, last computed on August 30, 2026.

Engagement

Middle of its size range
Per follower
0.011%
of 1.1M followers
Per impression
0.238%
47K views on a typical post
Reach
4.43%
of its followers see a post
Typical post
111
interactions (median)
Saved
0.015%
7 bookmarks on a typical post
Posting rate
1.8/day
active 77% of days
Peak time
14:00 UTC
Saturday

A typical post picks up 111 interactions against 1.1M followers, an engagement rate of 0.011%. Measured over 16 original posts, its engagement rate beats 35% of 3,758 tracked accounts of a similar size, which puts it in the middle of its size range rather than at either end. Posts are seen about 47K times each, and 0.238% of those impressions turn into an interaction. That is about 4.43% of the follower count, which is the gap between an audience on paper and an audience in a timeline. Posting runs at about 1.8 posts a day over the last 30 days, with activity on roughly 77% of days. Most posts go out around 14:00 UTC, and Saturday is the busiest day of the week. Of the 16 posts sampled, 81% carry an image or video and 75% link out. The account's strongest tracked post pulled 814 interactions, about 7.3x its own typical post. Recurring topics include #indiesupport, #sand, #threejs.

Measured over 16 original posts from a 30-day window, last computed on August 30, 2026. Recurring tags: #indiesupport, #sand, #threejs.

Compared with accounts its own size

The Sandbox's engagement rate beats 35% of the tracked X accounts closest to it in follower count (3,758 accounts, accounts of similar size (decile 9 of 10)). A percentile is spread evenly by construction, so 50 really is the middle of that group and 90 really is its top tenth.

On engagement per impression rather than per follower it beats 19% of the same group. When those two numbers disagree, the gap is about how far its posts travel rather than how people react to them.

Where this sits in the catalog

At 0.011%, The Sandbox sits above the 10th percentile of the 36,378 accounts in this comparison. That places it in the bottom 25% band, which runs below 0.012%.

p100.002%
p250.012%
p50 (median)0.08%
p750.432%
p902.10%
p99161.0%
Engagement rate as a share of followers, across the 36,378 accounts we have scanned enough to measure. The axis is logarithmic, because the top and bottom of this population are about 107,364 times apart and a linear axis would flatten everything below the median into a single point.
Show the percentile table
Engagement rate percentiles
PercentileEngagement rate
10th percentile0.002%
25th percentile0.012%
50th percentile0.08%
75th percentile0.432%
90th percentile2.10%
99th percentile161.0%

This ruler is the whole measured catalog, not a size-matched group: it shows where the raw rate falls across every account we can measure, all of which are large. For a like-for-like comparison, read the size-band percentile above instead. See how the bands are built

Posting timing

This account posts most often around 14:00 UTC, and Saturday is its busiest day of the week. The bars below are the catalog-wide pattern, with this account's own busiest slot marked. They do not show how this account performs at each hour: we keep one aggregate per account, not one per hour, so that measurement does not exist in our data.

Engagement by hour posted, UTCTwenty-four bars, one per UTC hour. Each bar shows how posts published in that hour compare with their own authors' median engagement. Bars above the centre line ran higher than the median, bars below ran lower. A marker flags Busiest hour: 14:00 UTC.
0003060912151821
Above the authors' own mediansBelowScale: plus or minus 6%Busiest hour: 14:00 UTC
Show engagement by hour posted, utc as a table
Engagement by hour posted, UTC
Hour (UTC)Vs author medianPosts
00:00 UTC-1%50K
01:00 UTC-2%51K
02:00 UTC-3%50K
03:00 UTC-4%53K
04:00 UTC-6%43K
05:00 UTC-4%42K
06:00 UTC-4%48K
07:00 UTC-5%52K
08:00 UTC-4%60K
09:00 UTC-3%69K
10:00 UTC-2%72K
11:00 UTC-3%78K
12:00 UTC-2%86K
13:00 UTC-2%94K
14:00 UTC-4%97K
15:00 UTC-2%100K
16:00 UTC-3%97K
17:00 UTC-2%90K
18:00 UTC-1%84K
19:00 UTC-2%79K
20:00 UTC-1%74K
21:00 UTC-1%66K
22:00 UTC-2%57K
23:00 UTC-2%51K
Engagement by day of weekSeven bars, one per weekday, Sunday first. Each bar shows how posts published on that day compare with their own authors' median engagement. Bars above the centre line ran higher than the median, bars below ran lower. A marker flags Busiest day: Saturday.
SunMonTueWedThuFriSat
Above the authors' own mediansBelowScale: plus or minus 5%Busiest day: Saturday
Show engagement by day of week as a table
Engagement by day of week
DayVs author medianPosts
Sunday+4%230K
Monday0%286K
Tuesday-2%276K
Wednesday-1%251K
Thursday-1%244K
Friday-3%252K
Saturday+3%227K
See what moves engagement across the whole catalogWhat counts as a good engagement rate at this size

Best tweets

  • Aug 4, 20267.3x their median

    🛹 https://t.co/o4Q8IGNvce https://t.co/V5knnkNwBQ

    7147320777K viewsView on X
  • Jun 9, 20263.9x their median

    https://t.co/iSseyi6w32

    333542918167K viewsView on X
  • Jul 28, 20263.8x their median

    ☀️Summer Giveaway ☀️ Giving away 50 Artbooks, first comes first served 🗨️ Comment 🔁 Retweet ✍️ Fill out the form: https://t.co/QaIc9NPVf9 https://t.co/AxLBADO3cr

    21310598360K viewsView on X
  • Aug 22, 20263.7x their median

    The Sandbox team has identified and fully contained a recent vulnerability regarding the SAND cross-chain bridge on Base and BNB Smart Chain (BSC). The impact is minimal, representing less than 0.01% of the total SAND token supply. SAND tokens on Ethereum and Polygon are NOT affected. No user wallets were compromised, and no action is required from holders and liquidity pool (LP) providers on those networks. The SAND locked on Ethereum, which backs all bridged SAND, is fully intact. An attacker was able to mint unbacked SAND on Base and BSC. We have disabled bridging to and from both networks, so SAND on Base and BSC is currently isolated and cannot be moved or redeemed. ⚠️ Do not buy, sell, or trade SAND on Base or BSC. Liquidity on those networks is compromised. We are taking a pre-incident snapshot and preparing a compensation plan for the qualified users of the impacted LPs. Affected users can reach out to official support via [email protected]. We continue to monitor the situation and are actively investigating its scope, and we will share a full incident report and detailed technical post-mortem soon. We apologize for the inconvenience this has caused and deeply appreciate the continued patience and support of The Sandbox community. ⚠️ Reminder: Our team will NEVER DM you first. Please beware of scam links in the replies.

    272524839136K viewsView on X
  • Jul 25, 20263.0x their median

    Saturday Play 🏠 Place, combine, and grow a miniature city in TinyRoom City, a game made in hours with The Sandbox Studio. Share your run in the replies. One Player earns 1,000 SAND. Play 👉 https://t.co/0wkOQ097MC https://t.co/ZOyE2O4snz

    19539901450K viewsView on X
  • Aug 12, 20262.7x their median

    Today, we're releasing The Sandbox Studio Beta. 🔧 game engine: lighter, faster, improved performance and new packs in the making (templates, assets and skills) 🧑‍💻creators: more seats to build with Studio, dedicated beta Game Jam, more support (tutorials, doc, ticketing system) 👉Join the beta on https://t.co/R2KvFHwIv0

    21546202466K viewsView on X
  • Aug 22, 20262.6x their median

    Saturday Play 🐔 Chicken Wars, a game made with The Sandbox Studio by @TSB_Phil. Fight off other hens, protect and steal chicks, and rack up the highest score before time runs out. Record your run and share it in the replies. One Player earns 1,000 SAND, selected at random. 👉 https://t.co/QhNlFLqbUZ

    19922571049K viewsView on X
  • Aug 8, 20262.1x their median

    Alpha Creator Game Jam results are in. Meet the winners and play their games. 1st Place goes to @RicardoDeZoete 🥇 Ricochet Rascals is a 3D arena brawler built for chaos, comebacks, and up to 6 players. Play it 👉 https://t.co/GuOaagSXh0 https://t.co/7wvmeUXVmg

    17627141387K viewsView on X
  • Aug 18, 20261.6x their median

    Have you tried the latest games created with The Sandbox Studio? We’ve added a featured section on our website, making it easier to explore and jump into new community creations 👇 https://t.co/tIbW0Tybk7 https://t.co/E15IS2vFYo

    1331919233K viewsView on X
  • Aug 10, 2026

    Remember Line Rider? 😅 I made a tiny Doodles-inspired version of it: Doopies Line Rider 🌈 Play it here: https://t.co/bc8XPQ6QPn Draw a rainbow track → hit play → watch your Doopie roll, jump and loop through it using real 2D physics. Guide him into the rainbow portal… or just use Free Mode and draw whatever chaos you want. Just a fun little in-between project ❤️ 100% vibecoded/designed within @threejs × @TheSandboxGame Studio, using the @doodles Field Guide by @burnttoast • ᴗ •

    1101421442K viewsView on X

Ranked by total interactions across everything we have tracked for this account, which is a longer history than the 30-day window the rates above use. The multiple compares each post to this account's own median.

Recurring topics

#indiesupport#sand#threejs

The most frequent hashtags in the sampled posts. They describe what this account writes about; they are not a performance signal, and the catalog-wide breakdown on the hub shows how little hashtag count moves.

Buy or sell X accounts - escrow-protected

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Reading these numbers

A typical post picks up 111 interactions against 1.1M followers, an engagement rate of 0.011%. Measured over 16 original posts, its engagement rate beats 35% of 3,758 tracked accounts of a similar size, which puts it in the middle of its size range rather than at either end. Posts are seen about 47K times each, and 0.238% of those impressions turn into an interaction. That is about 4.43% of the follower count, which is the gap between an audience on paper and an audience in a timeline. Posting runs at about 1.8 posts a day over the last 30 days, with activity on roughly 77% of days. Most posts go out around 14:00 UTC, and Saturday is the busiest day of the week. Of the 16 posts sampled, 81% carry an image or video and 75% link out. The account's strongest tracked post pulled 814 interactions, about 7.3x its own typical post. Recurring topics include #indiesupport, #sand, #threejs.

What is The Sandbox's engagement rate on X?
The Sandbox (@TheSandboxGame) has an engagement rate of 0.011%, based on the median interactions across 16 original posts from the last 30 days against 1,050,014 followers. Replies, reposts and quote-posts of other people are excluded from that sample.
Is that a good engagement rate?
At 0.011%, The Sandbox sits above the 10th percentile of the 36,378 accounts in this comparison. Those comparison accounts are all large ones, because our scanning cadence is weighted towards big accounts, so this is a ranking among peers of similar scale rather than a ranking across X.
Does @TheSandboxGame have real engagement?
Its engagement rate beats 35% of the tracked X accounts closest to it in follower count (3,758 accounts), which puts it in the middle of its size range group. Ranking inside a size band matters because engagement rate falls as accounts grow, so a raw rate would mostly re-measure the follower count. It is a starting point for a look at follower quality, not a verdict on it.
When does @TheSandboxGame post?
Most posts go out around 14:00 UTC, and Saturday is its busiest day, at roughly 1.8 posts per day across the measured window.

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