GameVerse engagement report
@TheGameVerse - 134K followers on X
Measured over 43 original posts from a 30-day window, last computed on September 30, 2026.
Engagement
A typical post picks up 276 interactions against 134K followers, an engagement rate of 0.206%. Measured over 43 original posts, its engagement rate beats 67% of 20,183 tracked accounts of a similar size, which puts it in the middle of its size range rather than at either end. Posts are seen about 12K times each, and 2.27% of those impressions turn into an interaction. That is about 9.07% of the follower count, which is the gap between an audience on paper and an audience in a timeline. Posting runs at about 1.7 posts a day over the last 30 days, though only 23% of days saw any activity at all. Most posts go out around 17:00 UTC, and Tuesday is the busiest day of the week. Of the 43 posts sampled, 93% carry an image or video. The account's strongest tracked post pulled 2.9K interactions, about 10x its own typical post.
Measured over 43 original posts from a 30-day window, last computed on September 30, 2026.
Compared with accounts its own size
GameVerse's engagement rate beats 67% of the tracked X accounts closest to it in follower count (20,183 accounts, accounts of similar size (decile 8 of 10)). A percentile is spread evenly by construction, so 50 really is the middle of that group and 90 really is its top tenth.
On engagement per impression rather than per follower it beats 65% of the same group. When those two numbers disagree, the gap is about how far its posts travel rather than how people react to them.
Where this sits in the catalog
At 0.206%, GameVerse sits above the 50th percentile of the 202,467 accounts in this comparison. That places it in the above the median band, which runs 0.142% to 0.673%.
Show the percentile table
| Percentile | Engagement rate |
|---|---|
| 10th percentile | 0.004% |
| 25th percentile | 0.024% |
| 50th percentile | 0.142% |
| 75th percentile | 0.673% |
| 90th percentile | 2.54% |
| 99th percentile | 82.6% |
This ruler is the whole measured catalog, not a size-matched group: it shows where the raw rate falls across every account we can measure, all of which are large. For a like-for-like comparison, read the size-band percentile above instead. See how the bands are built
Posting timing
This account posts most often around 17:00 UTC, and Tuesday is its busiest day of the week. The bars below are the catalog-wide pattern, with this account's own busiest slot marked. They do not show how this account performs at each hour: we keep one aggregate per account, not one per hour, so that measurement does not exist in our data.
Show engagement by hour posted, utc as a table
| Hour (UTC) | Vs author median | Posts |
|---|---|---|
| 00:00 UTC | -1% | 89K |
| 01:00 UTC | -2% | 90K |
| 02:00 UTC | -3% | 88K |
| 03:00 UTC | -4% | 94K |
| 04:00 UTC | -5% | 76K |
| 05:00 UTC | -4% | 75K |
| 06:00 UTC | -5% | 86K |
| 07:00 UTC | -5% | 93K |
| 08:00 UTC | -4% | 108K |
| 09:00 UTC | -4% | 124K |
| 10:00 UTC | -3% | 129K |
| 11:00 UTC | -3% | 141K |
| 12:00 UTC | -3% | 154K |
| 13:00 UTC | -3% | 167K |
| 14:00 UTC | -4% | 173K |
| 15:00 UTC | -2% | 176K |
| 16:00 UTC | -3% | 171K |
| 17:00 UTC | -3% | 159K |
| 18:00 UTC | -2% | 149K |
| 19:00 UTC | -2% | 141K |
| 20:00 UTC | -1% | 131K |
| 21:00 UTC | 0% | 116K |
| 22:00 UTC | -2% | 100K |
| 23:00 UTC | -1% | 90K |
Show engagement by day of week as a table
| Day | Vs author median | Posts |
|---|---|---|
| Sunday | +5% | 393K |
| Monday | +1% | 483K |
| Tuesday | -2% | 520K |
| Wednesday | -3% | 472K |
| Thursday | -2% | 430K |
| Friday | -3% | 447K |
| Saturday | +2% | 393K |
Formats this account uses
Its own posting mix on the left, and what each of those formats does across every account we track on the right. Only formats where the effect clears our publish test appear here, so an empty row is a format we could not measure rather than one that does nothing.
| Format | This account | Catalog effect | 95% interval | Accounts behind it |
|---|---|---|---|---|
| Image or video | 93% of posts | +111% | +108% to +115% | 34K |
| Outbound link | 0% of posts | -41% | -42% to -40% | 32K |
| Typical length | - | +15% | +14% to +16% | 32K |
- 93% of this account's sampled posts carry an image or video. Across the catalog, posts with an image or video run 111% above the same accounts' other posts.
- 0% of its posts carry a link off X. Across the catalog, posts with an outbound link run 41% below the same accounts' other posts.
- Its average post runs 440 characters, which falls in the over 280 characters band. Across the catalog, posts over 280 characters run 15% above the same accounts' other posts.
These are catalog-wide differences applied to this account's own posting mix, not a measurement of how each format performs for this account specifically. We keep one median per account, not one per format per account, so the second thing is not something this data can tell you.
Best tweets
- Sep 25, 202610x their median
This is the first time Iām seeing GTA 4 map next to GTA 6 in the community mapping project, and itās honestly jaw-dropping. Liberty City felt HUGE back then. Now GTA VI is nearly 10x the landmass, and Vice City alone already makes Liberty City look tiny. Seeing them mapped together really puts the scale into perspective. The mapping team did an insane job with this. I genuinely canāt wait to dive into Leonida. This map is going to be AWESOME!!
- Sep 27, 202610x their median
Whatās your personal Game of the Year for 2026 so far? https://t.co/4W3uAKNnlE
- Sep 26, 20269.8x their median
We got a new Minecraft dimension before GTA 6 š After 14 years, āThe Siftā dimension is finally coming. Overworld. Nether. The End. And now āThe Siftā https://t.co/t0jLjNNxPj
- Sep 28, 20268.8x their median
Rockstarās next game after GTA 6 might be L.A. NOIRE 2. Unverified rumor: - San Francisco - Zodiac Killer case - Not releasing until around 2030 - Rockstar want to push the old face-scanning tech so far it could look unreal. Would be so cool in new technology, Iād actually want that. Reading faces to catch liars was the whole point of the first game. Modern tech on that idea is more interesting to me than another open-world crime sandbox. Iād still rather see a brand-new IP. I just donāt think thatās what theyād greenlight. Take it with a huge grain of salt. Nothing confirmed. The same leaker previously described GTA 6 details that later lined up with Lucia and Jasonās relationship talk. That one held up. This one could be real too - still treat it as a rumor. Would you play it?
- Sep 25, 20265.4x their median
Game Informer x Grand Theft Auto https://t.co/J981ksHcfU
- Sep 28, 20263.1x their median
2 new clips from God of War Laufey showcase Fayeās combat. That weapon transforming into a bow mid-fight looks SO damn cool. š„ Buy or nah? https://t.co/DxUMsq5u1v
- Sep 29, 20262.9x their median
GAME INFORMER JUST GOT AARON GARBUT TALKING GTA 6 - This Feels Like The Old Rockstar Days. Garbut has been with the series since DMA in 1996, working on Vice City, San Andreas, GTA IV, V, and now GTA 6. 14 pages. 12 new screenshots. Weather, wildlife, Florida research, and Garbut finally talking about how Leonida was built. The screenshots will get reposted everywhere. The interview is the interesting part. Game Informer used to be where Rockstar went for major features. This feels like a return to that era. And for the first time this cycle, the guy whoās spent nearly 30 years building these worlds is explaining GTA 6 in his own words.
- Sep 27, 20262.8x their median
Weāre finally going to learn more about GTA 6ās Advanced Weather System THIS WEEK. Rockstar already showed what their weather tech could do with RDR2, dynamic storms, fog, wind and changing atmospheric conditions. And that game is almost 8 years old now. Honestly, this is one of the most important things Iām excited to see in GTA 6. Now imagine what theyāve built for Vice City. Florida isnāt just sunshine and clear skies. Hurricanes, tropical storms, heavy rain, flooding and rapidly changing weather are a huge part of the environment. If Rockstar has pushed this technology as far as I think they have, the weather could be one of GTA 6ās biggest technical upgrades. Game Informer will be sharing their story and digital magazine this week, and Iāll be covering everything on the page.
- Sep 29, 20262.8x their median
GAME INFORMER APP IS DOWN š The timing is kinda funny with the GTA 6 cover story dropping today. Could be completely unrelated, but with all the new details and screenshots coming, Iām definitely refreshing that app a few more times than usual. š https://t.co/1eu2K4m6lo
- Sep 27, 20262.1x their median
My MetaCritic Score Prediction For GTA 6 Is 95+ Might be too early for this topic, but Iām seeing a lot of people predicting below 90, and I just canāt see myself doubting Rockstar here. I honestly think GTA 6 could even top RDR2. GTA V and RDR2 both sit at 97 on Metacritic, and Rockstar has spent years building toward GTA 6. Itās also going to get an insane number of critic reviews, potentially hundreds, so I wouldnāt be surprised if a few ridiculous low scores show up just for attention. š The expectations are basically on another planet, but if thereās one studio I trust to deliver on them, itās Rockstar. Whatās your prediction?
Ranked by total interactions across everything we have tracked for this account, which is a longer history than the 30-day window the rates above use. The multiple compares each post to this account's own median.
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Reading these numbers
A typical post picks up 276 interactions against 134K followers, an engagement rate of 0.206%. Measured over 43 original posts, its engagement rate beats 67% of 20,183 tracked accounts of a similar size, which puts it in the middle of its size range rather than at either end. Posts are seen about 12K times each, and 2.27% of those impressions turn into an interaction. That is about 9.07% of the follower count, which is the gap between an audience on paper and an audience in a timeline. Posting runs at about 1.7 posts a day over the last 30 days, though only 23% of days saw any activity at all. Most posts go out around 17:00 UTC, and Tuesday is the busiest day of the week. Of the 43 posts sampled, 93% carry an image or video. The account's strongest tracked post pulled 2.9K interactions, about 10x its own typical post.
- What is GameVerse's engagement rate on X?
- GameVerse (@TheGameVerse) has an engagement rate of 0.206%, based on the median interactions across 43 original posts from the last 30 days against 133,965 followers. Replies, reposts and quote-posts of other people are excluded from that sample.
- Is that a good engagement rate?
- At 0.206%, GameVerse sits above the 50th percentile of the 202,467 accounts in this comparison. Those comparison accounts are all large ones, because our scanning cadence is weighted towards big accounts, so this is a ranking among peers of similar scale rather than a ranking across X.
- Does @TheGameVerse have real engagement?
- Its engagement rate beats 67% of the tracked X accounts closest to it in follower count (20,183 accounts), which puts it in the middle of its size range group. Ranking inside a size band matters because engagement rate falls as accounts grow, so a raw rate would mostly re-measure the follower count. It is a starting point for a look at follower quality, not a verdict on it.
- When does @TheGameVerse post?
- Most posts go out around 17:00 UTC, and Tuesday is its busiest day, at roughly 1.67 posts per day across the measured window.