RPCS3 engagement report
@rpcs3 - 91K followers on X
Measured over 34 original posts from a 30-day window, last computed on August 28, 2026.
Engagement
A typical post picks up 2.5K interactions against 91K followers, an engagement rate of 2.80%. Measured over 34 original posts, its engagement rate beats 96% of 4,213 tracked accounts of a similar size. Comparing inside a size band matters here: engagement rate falls as accounts grow, so a raw rate would mostly just re-measure the follower count. Posts are seen about 63K times each, and 4.02% of those impressions turn into an interaction. That is about 69.2% of the follower count, which is the gap between an audience on paper and an audience in a timeline. Posting runs at about 1.3 post a day over the last 30 days, with activity on almost every day in the window. Most posts go out around 16:00 UTC, and Tuesday is the busiest day of the week. Of the 34 posts sampled, 68% carry an image or video, 18% are part of a thread and 21% link out. The account's strongest tracked post pulled 24K interactions, about 9.5x its own typical post.
Measured over 34 original posts from a 30-day window, last computed on August 28, 2026.
Compared with accounts its own size
RPCS3's engagement rate beats 96% of the tracked X accounts closest to it in follower count (4,213 accounts, accounts of similar size (decile 4 of 10)). A percentile is spread evenly by construction, so 50 really is the middle of that group and 90 really is its top tenth.
On engagement per impression rather than per follower it beats 82% of the same group. When those two numbers disagree, the gap is about how far its posts travel rather than how people react to them.
Where this sits in the catalog
At 2.80%, RPCS3 sits above the 90th percentile of the 40,742 accounts in this comparison. That places it in the top 10% band, which runs 2.07% to 145.5%.
Show the percentile table
| Percentile | Engagement rate |
|---|---|
| 10th percentile | 0.002% |
| 25th percentile | 0.013% |
| 50th percentile | 0.082% |
| 75th percentile | 0.443% |
| 90th percentile | 2.07% |
| 99th percentile | 145.5% |
This ruler is the whole measured catalog, not a size-matched group: it shows where the raw rate falls across every account we can measure, all of which are large. For a like-for-like comparison, read the size-band percentile above instead. See how the bands are built
Posting timing
This account posts most often around 16:00 UTC, and Tuesday is its busiest day of the week. The bars below are the catalog-wide pattern, with this account's own busiest slot marked. They do not show how this account performs at each hour: we keep one aggregate per account, not one per hour, so that measurement does not exist in our data.
Show engagement by hour posted, utc as a table
| Hour (UTC) | Vs author median | Posts |
|---|---|---|
| 00:00 UTC | -1% | 57K |
| 01:00 UTC | -2% | 58K |
| 02:00 UTC | -3% | 56K |
| 03:00 UTC | -3% | 60K |
| 04:00 UTC | -6% | 48K |
| 05:00 UTC | -4% | 47K |
| 06:00 UTC | -4% | 54K |
| 07:00 UTC | -4% | 58K |
| 08:00 UTC | -4% | 68K |
| 09:00 UTC | -4% | 79K |
| 10:00 UTC | -3% | 81K |
| 11:00 UTC | -3% | 88K |
| 12:00 UTC | -2% | 97K |
| 13:00 UTC | -2% | 106K |
| 14:00 UTC | -4% | 109K |
| 15:00 UTC | -2% | 113K |
| 16:00 UTC | -3% | 110K |
| 17:00 UTC | -3% | 102K |
| 18:00 UTC | -2% | 95K |
| 19:00 UTC | -2% | 90K |
| 20:00 UTC | -1% | 84K |
| 21:00 UTC | -1% | 74K |
| 22:00 UTC | -1% | 64K |
| 23:00 UTC | -1% | 57K |
Show engagement by day of week as a table
| Day | Vs author median | Posts |
|---|---|---|
| Sunday | +5% | 251K |
| Monday | +1% | 321K |
| Tuesday | -3% | 343K |
| Wednesday | -4% | 299K |
| Thursday | -2% | 260K |
| Friday | -3% | 272K |
| Saturday | +3% | 245K |
Best tweets
- Jul 16, 20269.5x their median
You will be able to play PS3 games WITHOUT installing the PS3 firmware in the future! Another PS3 system module - cellSysmodule - is now fully implemented on RPCS3 instead of being loaded from the PS3 firmware, thanks to capriots, bringing us a bit closer to this long-term goal.
- Jul 14, 20269.5x their median
75% of all PlayStation 3 games are now PLAYABLE on PC! RPCS3 continues to be improved with new features, fixes, and optimisations, bringing it ever closer to preserving the entire PS3 library.
- Jul 19, 20267.0x their median
Want to play your favorite Nintendo games? Use these emulators: NES/SNES: https://t.co/cAnGRuwkNN N64: https://t.co/xEQBzGl4xl GB/GBC/GBA: https://t.co/r1EKVGaQkJ DS/DSi: https://t.co/eDLN53xnN1 3DS/N3DS: https://t.co/F0AUeoXabq GC/Wii: https://t.co/zR453UhSts Wii U: https://t.co/v8ymM3ppwX Switch: https://t.co/2SbFny0mjh ⚠️ A Switch 2 emulator does not yet exist!
- Jul 21, 20266.8x their median
PS3 games can now run on OLDER GPUs! We now support ATI Radeon HD 2000/3000/4000 GPUs from 2007-2009, bringing down RPCS3 minimum requirements once again! Find out everything about it in our latest blog post: Supporting ATI TeraScale GPUs from 2007-2009 https://t.co/ncLJaCfK8C
- Aug 2, 20264.7x their median
Many tech-illiterate people have been incorrectly bashing on Minecraft PC's new RTX 2060 and RX 5600 XT's GPU recommendations. We have the exact same GPU recommendations at RPCS3. Why? Because they're the oldest entry-level GPUs with active driver support. You hit a driver bug and need support from the vendor? These are the oldest architectures they will ship a fix for. Want to optionally use new API features/extensions for increased performance or new graphical features? Need drivers that support them. Mojang's decision to move to a Vulkan render, like all modern console emulators, comes late but is completely correct. People complain about developers not wanting to optimise their application/game, but this change is exactly about that. Using Vulkan allows them to push previous optimisation limits to optimise Minecraft's renderer even further. Vulkan moves a lot of the optimisation burden from the drivers to the application/game. That's due to the low-level nature of the API and the amount of features and extensions it has. This is especially good for cases where the OpenGL driver is of very poor quality, such as on Intel GPUs and mobile platforms. Contrary to OpenGL, which is a finished and stagnated higher-level API, Vulkan is a lower-level, more complex API with very active driver development, which sometimes introduces driver issues. We know firsthand how important driver support is: we've already reported many driver bugs to different vendors that have been fixed, some that we couldn't workaround. So, does that mean you need a GPU that powerful or that recent to run new versions of Minecraft PC now? No. You can use older and/or weaker GPUs that support Vulkan 1.3 such as a GTX 950 or a RX 460. It's just not recommended, as you might miss out on new optional optimisations or fixes that need newer drivers, it's as simple as that. Recommended requirements are not minimum requirements. Welcome to the @VulkanAPI, @Minecraft.
- Jul 13, 20264.1x their median
Want to play your favorite Microsoft/Xbox games? Use these emulators: MSX: https://t.co/7jGkBFo0WJ Xbox: https://t.co/OuhWbfJC79 Xbox 360: https://t.co/mWMIhyxAgq Xbox One: https://t.co/IJLnl5jLzO ⚠️ WinDurango still in early stages! ⚠️ Xbox Series emulation does not yet exist!
- Jul 17, 20263.4x their median
PS5 emulation is progressing! There are now 2 active open-source PS5 emulators in development that can boot a few games! SharpEmu - https://t.co/esmtF0I04s KytyPS5 - https://t.co/dpfgTCt2r6 ⚠️ Be careful to not fall for scam websites pretending to be real emulators!
- Aug 24, 20262.8x their median
🏆 ONLINE PS3 TROPHIES HAVE ARRIVED ON PC! Your RPCS3 trophies are now synchronised with the network when you boot a game with RPCN enabled, our PSN network replacement. User profiles can be viewed on our website, thanks to FlexBy! Visit your profile at https://t.co/ddhrnNdnx3
- Aug 8, 20262.5x their median
🔹🔷🌏 Soon™
- Aug 5, 20262.4x their median
What OS are people using to emulate PS3 games? Windows 90% Linux 6% macOS 4% While RPCS3 performs much faster on Linux, most of our userbase is still running Windows.
Ranked by total interactions across everything we have tracked for this account, which is a longer history than the 30-day window the rates above use. The multiple compares each post to this account's own median.
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Reading these numbers
A typical post picks up 2.5K interactions against 91K followers, an engagement rate of 2.80%. Measured over 34 original posts, its engagement rate beats 96% of 4,213 tracked accounts of a similar size. Comparing inside a size band matters here: engagement rate falls as accounts grow, so a raw rate would mostly just re-measure the follower count. Posts are seen about 63K times each, and 4.02% of those impressions turn into an interaction. That is about 69.2% of the follower count, which is the gap between an audience on paper and an audience in a timeline. Posting runs at about 1.3 post a day over the last 30 days, with activity on almost every day in the window. Most posts go out around 16:00 UTC, and Tuesday is the busiest day of the week. Of the 34 posts sampled, 68% carry an image or video, 18% are part of a thread and 21% link out. The account's strongest tracked post pulled 24K interactions, about 9.5x its own typical post.
- What is RPCS3's engagement rate on X?
- RPCS3 (@rpcs3) has an engagement rate of 2.80%, based on the median interactions across 34 original posts from the last 30 days against 90,753 followers. Replies, reposts and quote-posts of other people are excluded from that sample.
- Is that a good engagement rate?
- At 2.80%, RPCS3 sits above the 90th percentile of the 40,742 accounts in this comparison. Those comparison accounts are all large ones, because our scanning cadence is weighted towards big accounts, so this is a ranking among peers of similar scale rather than a ranking across X.
- Does @rpcs3 have real engagement?
- Its engagement rate beats 96% of the tracked X accounts closest to it in follower count (4,213 accounts), which puts it in the top 10% for its size group. Ranking inside a size band matters because engagement rate falls as accounts grow, so a raw rate would mostly re-measure the follower count. It is a starting point for a look at follower quality, not a verdict on it.
- When does @rpcs3 post?
- Most posts go out around 16:00 UTC, and Tuesday is its busiest day, at roughly 1.33 posts per day across the measured window.